In pursuit of these goals LaboGameStudio weaves within its games touching characters, detailed graphics, beautiful music, and climactic stories into a deep memorable experience.Īs the indie scene in Japan starts to explode, LaboGameStudio strives to make games that standout and really make you think "This game was definitely worth playing". The concept of this game is "experience of sympathy". Music composed using the next generation virtual sound instrument, Vienna Symphonic Orchestra, enhancing the atmosphere.Detailed Pixel art drawn from 3D rending that helps create a well made mix of immersion and presence.
Memento software aims to simplify that process and thus make reality computing accessible to a variety of users. A fully panned out script with rich characters and multiple endings Creating useful and meaningful 3D models from reality, however, is quite a challenging and tedious process that is slow and requires expertise and use of multiple and expensive solutions.Having been sucked into an alternate world where the relics of war are now living, breathing creatures, our heroine must get around these monsters and, along with her companion, find a way back to their world. Try as we might to keep our regrets in our memories, the choices and events of the past don't just disappear. If you want to take a screenshot using Steam Overlay feature, please change the key to the key other than F12.įrom indie-game award winning LaboGameStudio comes its first shareware Action Horror Adventure game!Įver since the war ended, the island has been slowly re-consumed by nature. From Autodesk Fusion 360 on YouTube: Technical Evangelist, Curt Chan (CurtChan) showcases a simple workflow of converting a triangular mesh into a solid body with Autodesk Memento and Fusion 360. This game is made by RPG Maker, so the engine's exclusive feature is available as shown below.